Skin Softening with

Dust and Scratches in Adobe Photoshop CS

by Paul Ferradas / www.ferradasphotography.com

 

Here's a quick and easy skin softening technique that should help you get a natural skin softening look. There are many different ways to soften skin. I have found that this method gives me the best results. With some practice you will be able to get great results for your pictures. The great thing about this technique is that you can adjust the opacity of the final effect to your desired taste. When you soften skin, it is important that you don't overdue the effect. Overdoing this effect is sometimes known as the " Plastic Doll" look and is not pleasing to most of us. The great thing about Dust and Scratches is that you control how much skin detail is retained where as if you are applying the gaussian blurr effect, it's essentially blurring all the pixels and not considering the underlying textures. Let's get started!.........

 

 

Here you have the before and after effect. I went just a bit more on the softening that I wanted to but I wanted to show the effect so I pushed it a little further.

 

The first step is to create a duplicate layer. Never work on your original background layer, you can always trash a layer if you are not satisfied with it and build again on top of the background layer that you preserve. An easy way to create a new layer is by using CRTL+ALT+SHIFT+N+E , I know this sounds like alot of keys to press all at once but trust me, you'll get use to it. This command creates a layer with all of the layer adjustments already in places of the underlying layers, there's more to it but just trust me, use this method and your good to go. The next step is to choose your healing tool (looks like a band-aid) and get rid of the skin imperfections, like wrinkles, moles, pimples, acne, all that good stuff, make sure you don't overdo it. Some can tell when you've used the healing tool a little to much.


Once you've finished with the healing tool, create another layer by holding down CRTL+ALT+SHIFT+N+E , then, go to FILTERS/NOISE/DUST AND SCRATCHES.

 

 

In this next step is where you'll use most of your judgment. This part take a little bit of practice but you'll be an expert in no time. When the Dust and Scratches dialog window pops up, you'll notice you can adjust Radius and Threshold. First, bring both sliders down to minimum. Then, begin bringing the Raduis slider up until the skin gets the soft, gaussian blur look to it. What your doing is trying to give the skin a nice smooth appearance, don't worry if you blurred out the skin details, you'll bring it back in the next step. Once the skin looks nice and soft, begin to bring up the threshold 1 pixel at a time until you begin to see the skin pores and the skin texture, at this point you'll want to back off about 1 pixel. For example, if you pushed the Threshold up to 5 and that's when you started seeing skin texture, bring it down one pixel to 4. For this image I used a Raduis of 3 and a Threshold of 2.

 

 

 

 

Ok, next you'll want to create a layer mask by holding down your ALT key and clicking on the layer mask button circled in red. This will create a mask and the effect will not show through at this point. Since the mask is black you'll want to paint in white to make the effect show through so change to your brush tool. Select the color white, next, change your hardness of your brush to 50% and the opacity of your brush to around 30-40%. Now you can begin to paint on the effect on the skin where you want it to be smooth. You generally want to make the brush size as big as possible to cover the most skin area, for the smaller areas around the eyes, go to a smaller diameter. Keep painting until you get he desired effect. Now, and this part is important. Because the hardness of the brush was set as 50% , your going to get some bleed into the critical sharp areas like the eyes, lips, nostrils, and the edges of the face, what you need to do is change to color black, set your brush hardness to 95% and opacity to 100%, now paint in the areas that need to stay sharp. Use just a big enough brush size to stay within the areas that you are sharpening.

 

 

A neat thing to do is check the work that you've done by holding down your ALT key and clicking on the layer mask icon. This will show you what you have painted in the layer mask. You can actually continue to paint on the layer mask itself if you find that you've obviously missed a few spots, it's alot easier to see in the mask than working on the skin itself so it's a good way to check your work. To get back to the original image just ALT and click the layer mask icon and your back to normal.

 

 

 

At this point when you are done painting the effect, you can adjust the opacity of this layer to give your final result. If it looks overdone, just bring down the opacity until your happy. Once your done, you can create one more layer by the above method that I showed you, change this layer blend mode to Luminosity, go to FILTER/UNSHARP mask, and sharpen to your liking.

 

 

 

That's about it. I hope you enjoyed this tutorial as much as I enjoyed creating it. If you have any questions, please feel free to email me at : ferradas2003(at)yahoo(dot)com